This sequel to “The Name of This Book Is Secret” features a recipe for roast villain, instructions for a magic trick, an explanation for why you can hear voices across a lake at dawn or dusk, and an interview with the author, by the author—and that’s just the appendix!
And now, in Book 3 of the “Norumbegan” Quartet, Brian, Gregory, and a clockwork troll named Kalgrash travel to the new homeworld of the fey Norumbegans, seeking their help to save Earth. Instead of a nice, straightforward planet, however, the boys find themselves somewhere in the innards of a world-sized creature—the Great Body, as its inhabitants call it.
Never Dead Ned lives a life of quiet mediocrity, crunching numbers in the accounting department of a mercenary army called Brute’s Legion. His only talent is dying, which he has done hundreds of times and in nearly as many ways.
In the first book of the series, best friends Gregory and Brian got caught up in a weird sort of game with monsters and magical creatures and spooky, gothic-novel atmospherics, amid the woods of the present-day Vermont mountains.
In the sequel to “Flora Segunda”, Flora Fyrdraaca ov Fyrdraaca, fourteen-year-old heroine of an alternate-history version of San Francisco called Califa, finds out what her true name is. And while I’m mentioning it, I might add that the full title of this book is “Flora’s Dare: How a Girl of Spirit Gambles All to Expand Her Vocabulary, Confront a Bouncing Boy Terror, and Try to Save Califa from a Shaky Doom (Despite Being Confined to Her Room).”
I was so overwhelmed by the strangeness and originality of this book’s fantasy conceits that, in spite of several clues, I got halfway through it before I realized that it is a retelling of the Arthurian legend. Color me embarrassed!
It’s the fifth and final “Fablehaven” adventure, and the world is coming to an end. More of the world’s magical game preserves are falling to the Society of the Evening Star, which is collecting the five hidden talismans needed to open the demon prison of Zzyzx. Young Kendra and Seth Sorenson, along with their family and friends, are charged with protecting these powerful objects, and the five “Eternals” who must die before the bad guys can turn the key in the lock. But after a death-defying visit to the Australian preserve where the last artifact is housed, Seth is taken prisoner by the so-called Sphinx—actually a centuries-old Ethiopian slave who rebelled against his masters and now holds most of the keys to Zzyzx.
And yet I would bet you’re hearing about this book for the first time now. Here some writers would say, “So goes the world,” and let it be. But I say it need not be so. Nathaniel Hawthorne is too important a figure in American literature to be allowed to remain only a figure, silhouetted against the dying light of a bygone age. His writing really is enjoyable, and some of it was designed for the enjoyment of kids. And even though kids’ tastes may change, there still remains a good deal of charm and appeal in Hawthorne’s retellings of the world’s most timeless tales.
This story is about an invasion of monsters that brings civilization in Great Britain crashing down. These creatures, of unknown origin, come in many varieties from bycorns, footmonsters, kelpies, and trolls to snarks, gorgons, basilisks, and telepods–this is only a partial listing, mind you. Nevertheless, they are grouped under the general term of Cockatrices, and it is to battle the Cockatrices that the Cockatrice Corps is formed. Armed with snark masks, kelpie knives, and ray guns, they set out on the stellar-powered armored train Cockatrice Belle to battle the beasties and bring needed supplies to the scattered remnants of the British race.